Still, the DM will never brook with a creature that tries to abuse this sort of power; once you use this ability, you must take a long rest before doing so again. Elminster is the most favored among the Chosen of Mystra. Achivement Badges. You gain immunity to being blinded, deafened, exhausted, or poisoned. Alignment: Goliaths tend to be neutral or lawful neutral. This effect doesnt stack. This spell counts as a warlock spell for you, and does not count against your warlock spells known. Tam is one of the eight rulers of the magocracy of Thay and one of the foremost necromancers in the entire Forgotten Realms setting. Starting at 14th level you can channel the soul of your patron to manifest in a physical form. According to DMG P. This staff has 10 Charges. Lord Karsus was the Netherese creator and caster of the Karsus's avatar spell that triggered the Fall of Netheril. You cannot use this ability on a spell with expensive material components. You can attempt to cast any other spell from the wizard spell list of the same level or lower instead of the spell you initially cast. When you use your Influence Emotions feature, you can target two creatures, instead of one. To these mortals she sends a special boon - a raven-shaped shadow whose appearance is a sign of her favor. It counts as a warlock spell for you, but it doesn't count against the number of spells you know. Azalin Rex is one of the Ravenloft D&D setting's Darklords. Your patron will undoubtedly outlive you. As an action, choose a creature within 30 feet that you can see to make a Wisdom saving throw. Starting at 6th level, your position in space becomes ambiguous. As an action, choose a 5-foot square that you can see within 30 feet of you. Once you use this feature, you cant use it again until you finish a long rest. 10th-level Artificial Intelligence feature. New comments cannot be posted and votes cannot be cast. When you reach 6th level, you can briefly blink out of existence when you are in harm's way. Starting at 14th level when you drop a creature to 0 hit points, every enemy creature who can see you must make a Wisdom saving throw. Whatever this creature's purpose, it has gifted you some measure of its imperceptible power. Drinking or administering a potion takes an action. You may then choose to use either your roll or the DM's roll. The creature must be within 30 feet of you and be able to hear you. Okay, so given all that, and given this unfinished statblock, what do you advise that I do to give my players the kind of fight I'm hoping for? Your game statistics are replaced by the statistics of the cat, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. This spell can now target creatures as if they were not behind full cover. The following spells are added to the warlock spell list for you. [15], Karsus was never accepted as a petitioner by any god, nor did he go to the Fugue Plane when he died. On a failure, the target must instead use the remainder of its movement speed, if applicable, to make the same attack against another creature of your choice. He's been a bartender and a waiter, and now he writes lists for CBR. You gain proficiency in two skills of your choice from the following list: Arcana, History, Investigation, Nature, Religion. His father was Radman. In addition, whenever a creature you can see within 60 feet of you fails a Wisdom or Intelligence saving throw against a spell or harmful effect, you can use your reaction to deal psychic damage to it equal to your warlock level. Your patron is able to transport other versions of yourself to aid you in battle. At 1st level, your head becomes a pumpkin with a burning flame emerging from it. Whenever you or a friendly creature within your aura must make a saving throw while you are conscious, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). The Wild Guardian lets you choose from an expanded list of spells when you learn a warlock spell. On a failure, the creature becomes vulnerable to damage from spells until the end of your next turn, and has disadvantage on saving throws against spells for 1 minute. This spell counts as a warlock spell for you. You are a medium size. While you are transformed, the following rules apply: You regain all usages of this feature after you take a long rest. by succeeding on a DC 12 Intelligence (Arcana) check. Your patron oversees all the spirits that roam the various planes, whether still tied to their physical body or not. Uncountable millennium spent ferrying the deceased has made the motivations and goals of such a being unknowable. For more information, please see our Jaylon Homebrew Wiki is a FANDOM Games Community. Your alternate self imparts upon you valuable knowledge from their time as a patron. Whenever you cast this spell and choose a target that is incapacitated, it automatically fails its saving throw against the spell. These guardians can live for millennia, turning their natural surroundings into a domain of lush wildlife and greenery. You can ignore a spells material component if its gold cost is no more than 50 times your warlock level. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You have made a pact with a being that you share a significant fondness with. Grand Crystals might include the Vast Gate that all shardminds are formed from, a cavern made entirely out of gemstones so powerful and ancient they are sentient, or perhaps even a gemstone containing the soul of a powerful being. Choose a number of creatures within the range of the spell up to the number of beams you can cast. This uses your spell save DC. RELATED: D&D: 15 Best Magic Items For Wizards In 5e, Ranked. Though Jack is the creature these wayward souls follow, his initial knights were self proclaimed creatures who began working in his name and were so too cursed by him with his power, thus becoming his right and left hands. Whenever you or another creature of your choice within 30 feet of you rolls a d20 with advantage, it can reroll one of the dice once. Karsite[7] Starting at 10th level, you gain resistance to fire and poison damage, as well as nonmagical bludgeoning, piercing, and slashing damage. The doppelganger magically reads the surface thoughts of one creature within 60 feet of it. Fusion? You both are trying to find a solution to this problem. When you make a saving throw, you can use your reaction to gain advantage on the save. I have a homebrew world where Karsus actually casts Avatar, and that following events unfold as normal. Elminster has saved the Forgotten Realms from desolation or destruction on several occasions, and his name is known across his entire world. Or is it assimilation with your own mind? When another creature wears your talisman, you can use an action to cast the warding bond spell without expending a spell slot or material components. However, this peak is still very high, making Azalin a powerful wizard and master necromancer. Starting at 1st level you gain a measure of knowledge through your parasitic invader. Hit: 7 (1d6 + 4) bludgeoning damage. You have bound yourself to a patron who has been tasked with leading the souls of the dead to the afterlife. Your enemies are plagued with images of the souls around you being collected by your patron. Your attachment to your patron has allowed you to also touch the mind of others. Also also, I would probably make up some silly powerful artifact that grants him a special power that a normal magic item wouldn't, "like the ability to mold spells' area of effect or to target everyone at the same time with a single target spell". Whether they are for the greater good, or simply to further your own desires, is completely up to you. At 6th level, you may grow burning wings to shield yourself from harm and ignite the healing magic within you. The annals of history for many D&D settings are filled with immensely powerful wizards. Choose a creature you can see within 60 feet to make a Wisdom saving throw. Once you use this feature, you cant use it again until you finish a long rest. Standing on its pristine clouds and gazing down on the universe with its glowing gaze, it sees and understands all. By 14th level, you are more machine than man. You no longer exist. An allied creature that touches a Spark of Life heals 2d6+your charisma modifier in HP. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. You may feel as if your actions are still your own and respond to things like your old self, but each decision you make is that of your patrons to further its own goals. The spell lasts for 120 days before the cumulative 5 percent chance for the spell to end occurs. It holds no fear for Karsus beyond the concern that it would cause him to miss opportunities to serve the Raven Queen. A metallic patron might want you to protect the innocent or uphold the virtues they hold dear. Despite this light you take no penalty to stealth checks. By 1st level, your loyalty to the Brand affords you a level of supernatural protection. Karsus was born in Netheril in 3163 NY (696 DR). If a creature does not have resistance against any damage the spell deals, it now has vulnerability to it. The Puppeteer lets you choose from an expanded list of spells when you learn a warlock spell. Your pact with this individual is a binding contract that promises you great wealth and prosperity. At 14th level, as a bonus action, you may break the balance of the Game, allowing you to deal maximum damage on all cantrips you cast for the next minute. Perhaps your future self found an artifact of great power connecting the him to the past, which he must now lead you to discover, or perhaps he was taught the mystic arts by his future self long ago, and you will have to continue this cycle by teaching yourself someday. The man is infamous as the most powerful wizard to ever live, and also the most foolish and short-sighted. A beholder is an aberration of terrible might, possessing chaotic and destructive powers, rivaled only by a few horrible creatures. Archived post. For Karsus bore a dragonmark; a draconic sigil on his back from birth. Once you use this feature, you can't use it again until you finish a long rest. They are powerful, violent, and terrifying beyond measure. Occasionally, one of the voices in your head becomes clearer and will impart knowledge you may not have known yet. You can cast a greater invisibility spell on yourself as a reaction. I'm planning on him being in his lair - the top room of his flying castle, casting his Avatar spell - and he's prepped his lair with magical wards and traps to prevent any interference - private sanctum, symbol traps, and animated constructs. Vampires, by common folk, are known as the absolute masters of the night. You are immune to bludgeoning, piercing, and slashing damage from nonmagical attacks. You gain proficiency with medium armour, martial weapons, and shields. By at 6th level, you have a knack for cartoon violence. Neutral or Chaotic neutral When you use Karsus Dream to cast a spell using a 9th level slot, you can expend an additional 4 total spell levels to cast it at 10th level. The instant you transform, other creatures within 30 feet of you must succeed on a Charisma saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you for 1 minute. Vecna is one of the most infamous villains in all of Dungeons & Dragons. Its wizards are more regulated and regimented. It worked, in part. You must finish a long rest before you can use this reaction again. Your pact is with the spirit of an extremely powerful spellcaster, a legendary master of the arcane. Not all 5 minutes of the spell must be used consecutively. Your main method of communication with the spirits around you, as well as your spiritual guide, is through embedded practices of intense song and dance. However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. The alternate self is loyal only to you. Furthermore, due to their iconic place in fantasy tropes, wizards often play major roles in the fiction of many settings. The shadow raven that keeps them company is a physical connection to the god of death. How did no one comment on this?! Mortal Affairs Wiki is a FANDOM Games Community. This is regained when you finish a long rest. When you reach 14th level, you can create a physical manifestation of your patron. Out on the edge of the multiverse is a demiplane called Toontown, a wacky place inhabited by toons, creatures of ink and magic that defy logic. Your patron is a master schemer and will take every opportunity to plan ahead. Whenever a creature dies within 30 feet of you, you can use your reaction to draw their Spark of Life from their corpse. Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. Once you succeed on a saving throw from this feature, you may not use it again until you complete a short or long rest. You may select from fire, cold, acid or lightning. Cookie Notice It's only in 5e that he's been introduced to D&D with Guildmaster's Guide to Ravnica. While this ability is active, you gain advantage on bluff checks, and to creatures that are of one of the types listed above, you also gain advantage on Diplomacy checks, even if the creature is mindless. Through this implant, you learn one cantrip from any classs spell list, which counts as a warlock cantrip for you and doesnt count against the number of cantrips you know. You gain resistance to necrotic damage, and proficiency in death saving throws. It's for Archwizard Karsus - otherwise known as Karsus the Mad - from Forgotten Realms lore. Karsus knew instantly that this was the life he wanted - one far from the machinations, tyranny, and darkness of his home. You have advantage on saving throws against being charmed or frightened. This works as the spell Greater invisibility, and lasts for up to 5 minutes, however it does not require concentration. It is usually topped with a glistening gem or orb that burns from within with a flickering red light. These powerful (and copywritten) toons can let you bend the laws of space and time, provided that you leave a trail of slapstick jokes and utter silliness in your wake. Additionally, you can attempt to cast any cantrip that you do not know from the wizard spell list. Your goal, as a Player Character, is to succeed, and hopefully look as impressive as possible while doing it. A Titans Gaze Warlock is a unique spellcaster, as it draws its power from ShulKhatta the Sky titan that lurks above the world. He focuses on TV shows and movies. You gain resistance to bludgeoning and slashing damage. It was so complex that the wizard had . It also loses concentration to maintain spells or effects. With Mystra's death, the Winds of Magic simply stopped flowing. "Your life is but one of many threads in existences tapestry. At first level you choose one of the four prime elements from which your patron is made, this choice affects future class features as well. At the end of a short or long rest, you no longer need to eat, drink, or breathe. Karsus and Ioulaum are both level 41 Arcanists as of 2nd edition. If the attack hits, it is an automatic critical. This movement does not provoke opportunity attacks. After using this ability, you may not use it again until you complete a short or long rest. The Imaginary Friend lets you choose from an expanded list of spells when you learn a warlock spell. When you arent wearing armor, your AC equals 13 + your Dexterity modifier. If this spell effects multiple creatures, the effect is ended for all creatures affected. Once you cause an attack to miss using this ability, you cant use it again until you finish a short or long rest. Your patrons vast intellect makes it impossible for others to influence you. If the creature is hostile to you, it has advantage on the roll. Now, you have entered a pact with your alternate self in the hopes of further achieving your own mutual ambitions. Choose two relevant spell modifiers from below. Now, you have entered a pact with your alternate self in the hopes of further achieving your own mutual ambitions. He's also one of Krynn's most influential individuals. When he spoke, the pool fountained upwards, its height varying on the volume of his voice. On a failure, the spell fails. On a 6, you are unaffected and the spell is reflected back to the caster as though you were the caster and the original caster was the target. You can also use a weapon you're proficient in as your spellcasting focus. Those creatures with fear in their hearts see you as an agent of death, and sense that you are its herald. You've attracted the attention of something unseen and unknown, a being whose power defies imagination but is invisible to the naked eye. Doing this incurs a -2 penalty to your Strength and Dexterity scores for 10 minutes. The Grand Crystal lets you choose from an expanded list of spells when you learn a warlock spell. [1][4][8], Karsus was born in Netheril in 3163 NY (696DR). Do Not Sell or Share My Personal Information. You gain an extra use of the suggestion ability per day at 5th and 10th levels. Your patron is you in a decades-distant future. You add your charisma modifier to your perception checks, as well as your passive perception. Lord Karsus was the Netherese creator and caster of the Karsus's avatar spell that triggered the Fall of Netheril. If a creature within 30 feet of you makes an attack roll against you with advantage, it loses that advantage. You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. This ability refreshes during a long rest. You gain resistance to cold and radiant damage. Every person could learn cantrips easily, if they chose to, and there was no upper limit to the power a spell could achieve. Studios' The Seasons Have Teeth #1, REVIEW: IDW Publishing's Teenage Mutant Ninja Turtles/Usagi Yojimbo: WhereWhen #1, D&D Party Finds a Beautiful Way to Honor a Player That Passed Away. The power of your patron is able to protect you from harm. It was only by the intervention of the Emissaries of Gloomwrought that Karsus was saved, and conducted into Shadowfell to the safety of Gloomwrought. If the blast hits only one enemy, it instead deals 90 / 125 / 160 / 195 / 230 (+70% of ability power) magic damage. You may select any two spells of each of these levels from the Wizard spell list to be added to your spell list. Can cast Divine Word 3 times a day You're way, way overestimating the powers of deities in 5e, with your statblock. Beginning at 10th level, you always appear to be the voice of reason in conflicts, your magic forcing others to exclude you from their fighting. The Operator allows you to choose from an extended list of spells when you learn a warlock spell. Additionally, your patron has granted you a potent weapon to slay its rivals: your eldritch blast is unaffected by areas of antimagic generated by the antimagic field spell, or a monster's ability such as a beholder's antimagic cone. You must know that you're being controlled. She also expands her power in other ways. Pantheon Back to Main Page 5e Homebrew Equipment Staves, https://www.dandwiki.com/w/index.php?title=Karsus_Dream_(5e_Equipment)&oldid=1436830, Any creature damaged by this spell must make a. Once you use this ability, you must take a short or long rest before you can do so again. You can use this feature a number of times equal to your Charisma modifier (a minimum of once), and regain all expended uses after a short or long rest. You learn one spell of your choice from any class's spell list. If you give away an item purchased using this discount, you lose this discount for the next item you purchase. . ] You choose which number the target uses. At 6th level you gain the ability to open your mouth and produce a Will O Wisp, as the creature. Natural Athlete: You are proficient in the Athletics skill. You regain hit points equal to the damage dealt. Power Level Constructs, Oozes, and Undead automatically succeed their saving throw against this feature. You may use this feature a number of times equal to your charisma modifier, and regain uses after a long rest. Sammaster is a former Chosen who has had a major impact on his world. All creatures except you within a 30 ft burst centered on you must make a dexterity saving throw or take 4d8 fire damage (or half as much on a success). This spell now deals double damage to structures, or triple if it did already. You dont expend a spell slot when casting the spell. Mystra (/ m s t r / MIS-tr) is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world. Create simple badges to award your players As an action, you can choose one humanoid you can see within 30 feet of you to make a Wisdom saving throw against your spell save DC. Starting at 6th level spells whenever you cast a spell that deal damage of the type associated with your patrons draconic ancestry, you can add your Charisma modifier to the damage of that spell. After using this feature, you must take a short or long rest before doing so, again. Once you use this ability, you can't use it again until you finish a short or long rest. The following spells are added to the warlock spell list for you. You may select 1 Embedded Component from the Embedded Components list. Do Not Sell or Share My Personal Information. There, she has ascended as an archfey, one of the Feywild's most powerful beings. You can have only one humanoid under the effect of this feature at a time, and you cant use this feature again until you finish a long rest. Spells you cast ignore resistance to damage of the type associated with your patrons draconic ancestry. When you choose this patron at 1st level, your discussions of the future with yourself have given you some periphery knowledge about how events will play out. Karthus creates a wall that lasts for 5 seconds. was arguably the most powerful mage who ever lived. As a bonus action, you grow long, sharp claws that last for 1 minute. Additionally, you learn the spell Cause Fear, and may cast it without expending a spell slot a number of times equal to your Charisma modifier per short or long rest. Once you use this feature, you can't do so again until the end of a long rest. When you take bludgeoning, piercing, or slashing damage while you are standing, you can use your reaction to halve the damage taken and also be knocked prone, as you are either squashed flat, deflated like a balloon, or momentarily chopped in half. You determine the path of its movement, which provokes normally. The Capitalist lets you choose from an expanded list of spells when you learn a warlock spell. You are unaffected by all effects of this weather, as are up to one ally per point in your charisma modifier. The Arcanists of Netheril created floating cities that cast a great shadow on the land below. At 6th level, whenever you cast a necromancy spell or a spell that deals necrotic damage of 3rd level or lower that normally targets a single creature, you may target an additional creature that is within 5 feet of the original target. Finally, whenever you deal damage, you may choose to deal an additional amount of fire damage equal to your Charisma modifier. You gain proficiency with medium armor, shields, and martial weapons. Karsus died and brought ruin to his civilization in the process. They were mostly based at Karse until its abandonment. At 10th level, you can roll a d6. You magically extend your parasite into them. You ignore the material component for the spell. Perhaps you have come into possession of a relic of theirs that holds a connection to their essence, or perhaps you have fallen under the tutelage of a demilich. Ariakas is also an immensely capable physical powerhouse. Once you use this ability, you can't use it again until you finish a short or long rest. The wearer of your talisman can use your Soul Talisman feature an unlimited number of times without expending any uses of the feature, but only once on each of its turns. While being cast, the cantrip counts as a warlock spell for you. Design Note: This page was created using the Epic magic (10th+ level magic) Variant Rule. His skin was weathered and decayed, pulled taut against his skeletal frame; there was no hair on his spotted head. You can use this feature a number of times equal to half the number of known invocations (rounded up) and regain expended uses at the end of a long rest. The wearer gains proficiency in one skill it isnt proficient in. Officially Ioulaum and Karsus are the highest-level casters in recorded history, tied at 41. At 1st level, the warlock gains proficiency in perception checks, and advantage on sight based perception checks. You must complete a long rest before merging your consciousness with your grimoire again. This effect lasts for 1 minute, and ends early if you are incapacitated or if the creature takes damage. You can take limited control of the target for up to 1 hour, ending early as a bonus action. You are becoming one with the wind and the forces it contains. It counts as a Warlock cantrip for you, but does not count against your cantrips known. At 10th level, the parallel die becomes a d6. Magic in 5e is capped at the 9th level. This guide supervises your progress and helps you grow your affinity with both the spirit within and outside you. All have roles to play in the worlds shaping, but each has a purpose that helps define the larger pattern. When you reach 6th level, if you would lose your concentration on a spell before its duration ends, or if a spell you cast is dispelled, you can use your reaction to maintain concentration on the spell or prevent its dispelling. Karsus's avatar was a very powerful spell which altered the very disposition of reality. Your patrons powers allow you to receive all your nutritional needs from the sun. You can add your charisma modifier to your initiative rolls. On a failed saving throw, it subtracts the dread die from the attack roll or ability check. For a time, Karsus was safe. Krynn, the world of the Dragonlance setting, has a lower power level compared to settings like Greyhawk or The Forgotten Realms. Your AC equals 13 + your Constitution modifier. Each ability also has a modifier, derived from the score and ranging from 5 (for an ability score of 1) to +10 (for a score of 30). In addition, when you cast a cantrip from your implant, you can add your Intelligence modifier to one damage roll of the cantrip (minimum of +1 damage). Starting at 14th level, You gain resistance to radiant damage, and immunity to scrying. Lastly, once per day when you finish a short rest, you can recover a spell granted to you by an invocation which normally recovers on a long rest. 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